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| Update Log 8/22/2026 - Game Updates |
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Posted by: Sugary - 08-23-2026, 12:46 AM - Forum: Announcements
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-Arceuus spellbook
To access the Arceuus spellbook use the Arceeus teleport in the locations tab of the
teleport interface and talk to Tyss.
you need a book of the dead (sold my Tyss) to cast spells. Tyss also sells Arceuus signet (which you need to build a dark altar
in your PoH.
there are no requirements and as time goes on (and if players request it) more spells will be added. The two most relevant
type of spells have been added: reanimate and summon thrall (figuring out how to make the thrall attack another NPC was...something.) enjoy!
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<source src="https://i.imgur.com/bzAZBBi.mp4" type="video/mp4">
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</video>
-Construction fixes:
*watering can required for planting plants and added Gricoller's can (https://oldschool.runescape.wiki/w/Gricoller%27s_can) to the
vote point shop
*you can now have Amy's saw (https://oldschool.runescape.wiki/w/Amy%27s_saw) equipped instead of a hammer in your inventory
you can get Amy's saw from the vote point shop until I can figure out a better way to get it.
*added Imcando hammer (https://oldschool.runescape.wiki/w/Imcando_hammer) which can be used in lieu of having a hammer in your inventory.
you can get this from the vote point shop
-fixed accept aid button
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| Update Log 8/11/2026 - Game Updates |
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Posted by: Sugary - 08-11-2026, 08:17 PM - Forum: Announcements
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-Added Dragon Slayer I (https://oldschool.runescape.wiki/w/Dragon_Slayer_I)
*this is a classic hope you enjoy the attention to detail!
-Added Ardougne diary rewards from Two-pints.
*currently one the easy diaries completable if players want MORE add it to the #suggestions in discord
-added bone dagger and its special attack (https://oldschool.runescape.wiki/w/Bone_dagger)
-added more sound effects to common things (e.g. drinking, potion)
-added Tumekens shadow (https://oldschool.runescape.wiki/w/Tumeken's_shadow)
-added Dual Macuahuitl (https://oldschool.runescape.wiki/w/Dual_macuahuitl)
-added Zombie axe (https://oldschool.runescape.wiki/w/Zombie_axe) and
Zamouregal's Fort (https://oldschool.runescape.wiki/w/Zemouregal%27s_Fort) you can get there via the training section of the teleport interface
-Tombs of Amascut improvements:
--Baba--
*the shockwave warning tiles are more apparent
*the knockback is properly animated and BaBa will now properly "throw" the boulders
with proper animations.
--Akkha--
*detonation mechanic added if there is more than 1 player in the party
*Akkha will now properly choose between his mechanics every 7 hits.
*standing in the in the memory game tile that exploded will now properly do that quadrants mechanic onto the player
*the hourglass NPC will now properly have the yellow health bar color
--Tumeken's Warden--
*P1: proper gfx added to signify WHICH of the two random attacks (either charged shot
or pyramid) will happen
*P2: added the correct mechanic for when you "kill" the warden: upon reaching 0 health (well if you want to be more accurate
when the warden "charges" to full) it's "core" spawns and THAT is what you must get to 0 health for the
final phase to occur.
-DONE: added Dragon Slayer II (https://oldschool.runescape.wiki/w/Dragon_Slayer_II)
*for this all you have to do to enter Myths guild is defeat Vorkath and then Galvek
-Added hunter teleports to the skilling section of teleport interface and added all the current hunter NPCs that we have
(it's just box trap and bird snare at the moment. in the future more can be added if players are having trouble
leveling it/want more)
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| Update Log 7/30/2026 - Game Updates |
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Posted by: Sugary - 07-30-2026, 08:43 PM - Forum: Announcements
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Desert Treasure I (https://oldschool.runescape.wiki/w/Desert_Treasure_I)
*This was a herculean effort involving reading the wiki and watching a few videos to REALLY find all the correct animations, steps, items, objects, npc, etc) but we have Desert Treasure I to almost 1:1 OSRS. A lot of the dialog is somewhat missing but the important mechanics are there to make it
-hopefully- not a cakewalk
*The items you need at all points are all there and if they are not post in the #bug-report section of discord
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| Update Log 7/29/2026 - Game Updates |
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Posted by: Sugary - 07-29-2026, 05:47 PM - Forum: Announcements
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-Decided to show GIM (https://oldschool.runescape.wiki/w/Group_Ironman_Mode) some love, previously it was kind of barren and lacked mechanics/content:
*upon selecting group ironman mode, new players will be teleported to the node (https://oldschool.runescape.wiki/w/The_Node) where Group leaders have the option to create a group, set a group name, and invite players. At the node you can also access the group ironman bank. Players can return back to the node either by: talking to Recruiter south of Edgeville bank, the portal south of Lumbridge bank, or by right clicking "teleport" on the group ironman helmet
-you can now convert your unused jars from bosses to boss points at the boss point shop south of edgeville. simply use the item on the npc and it will convert it to the appropriate amount of points.
-added more teleports around the world to relevant locations (so players can get there quicker and find any shops that they are looking for)
-added recipe for disaster quest
-spell autocasts will now save upon relog
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