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  Update Log 8/24/2026 - Game Updates
Posted by: Sugary - 08-24-2026, 08:49 PM - Forum: Announcements - No Replies

Added a special area for those who have donated at least $50

*it has all the amenities within reach also a special donator boss that can be killed once per day for a chance at donator gear
[Image: XmTTFfw.png]



[Image: BZpijrp.png]

[Image: xoljEZR.png]

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  Update Log 8/22/2026 - Game Updates
Posted by: Sugary - 08-23-2026, 12:46 AM - Forum: Announcements - No Replies

-Arceuus spellbook

To access the Arceuus spellbook use the Arceeus teleport in the locations tab of the
teleport interface and talk to Tyss.

you need a book of the dead (sold my Tyss) to cast spells. Tyss also sells Arceuus signet (which you need to build a dark altar
in your PoH.
there are no requirements and as time goes on (and if players request it) more spells will be added. The two most relevant
type of spells have been added: reanimate and summon thrall (figuring out how to make the thrall attack another NPC was...something.) enjoy!
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-Construction fixes:
*watering can required for planting plants and added Gricoller's can (https://oldschool.runescape.wiki/w/Gricoller%27s_can) to the
vote point shop
*you can now have Amy's saw (https://oldschool.runescape.wiki/w/Amy%27s_saw) equipped instead of a hammer in your inventory
you can get Amy's saw from the vote point shop until I can figure out a better way to get it.
*added Imcando hammer (https://oldschool.runescape.wiki/w/Imcando_hammer) which can be used in lieu of having a hammer in your inventory.
you can get this from the vote point shop


-fixed accept aid button

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  Update Log 8/21/2026 - Game Updates
Posted by: Sugary - 08-22-2026, 12:58 AM - Forum: Announcements - No Replies

- League System

to get started talk to the Leagues' Tutor in Edgeville

[Image: DxDWiZ6.png]


players can earn experience by completing league achievements (you can find out a list of it in the first panel of the quest tab)

[Image: 5qATvr5.png]


the experience breakdown is as follows:
easy tasks:  10 points
medium tasks: 50 points
hard tasks: 100 points
elite tasks: 250 points



level up to the next tier at which you are able to purchase one (1) relic from each tier.
[Image: mS4fZy9.png]
every month the League resets and you will need to complete the achievements again! 

at the end of the league month you can purchase rewards from the league shop based on how many points you earned the previous month


[Image: sMp25AP.png]

-added light sources (yes you now need a source of light (whether candle or something like a lantern
to see within for example the moles lair) (https://oldschool.runescape.wiki/w/Light_sources) (A candle maker
was added as well if you are having trouble finding basic light sources (https://oldschool.runescape.wiki/w/Candle_Shop)


*you can optionally light https://oldschool.runescape.wiki/w/Fire_...rnal_Light using that handy Construction skill
you have been leveling right Wink


-you can now lock combat exp by right clcking the XP button near the compass in the minimap

-added full ranger's guild (https://oldschool.runescape.wiki/w/Ranging_Guild)
*(woohoo you can now get your ranging skill cape!)
*also check out the minigame that is inside! (the reward from archery tickets have been edited to make it more "fun")
(you will need to win it as an easy combat achievement!)


-Added a prize for top 3 voters to the weekly leaderboard
[Image: RGX1u1u.png]

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  Update Log 8/18/2026 - Game Updates
Posted by: Sugary - 08-18-2026, 08:56 PM - Forum: Announcements - No Replies

-added Ancient godsword (https://oldschool.runescape.wiki/w/Ancient_godsword)

[Image: 249px-Blood_Sacrifice.gif?05342]


-added Gemstone Crab (https://oldschool.runescape.wiki/w/Gemstone_Crab)


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  Update Log 8/17/2026 - Game Updates
Posted by: Sugary - 08-18-2026, 04:07 AM - Forum: Announcements - No Replies

-Construction:

*This was a monstrous undertaking that I have been working off and on for past couple MONTHS (just a little every couple days or so as

ideas on how to actually do this came to mind) so I am proud to say I can finally release it in a state that is presentable/levelable. Doing this required

a client overhaul to load the construction areas as well as a bit of magic.



*To begin visit any estate agent in a major city (and Edgeville) and purchase your house (1,000 coins)

*You can then proceed to the house portal in Rimmington OR in Edgeville.

you can also teleport to your house from the spellbook (level 40 magic) or using the House teleport tablet



*The sawmill operator in east of Varrock will convert your logs into planks

*The Stonemason in Keldagrim will sell you very expensive rare supplies

*Added Carpenter's Outfit (https://oldschool.runescape.wiki/w/Carpenter%27s_outfit) you can get it from Amy in Falador

*The garden supplier (https://oldschool.runescape.wiki/w/Garden_supplier) in Falador will sell you all the items needed

for your garden rooms
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- added master capes (req. 200M XP in that skill to use)



[Image: YdZP1Ll.png]

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  Update Log 8/12/2026 - Game Updates
Posted by: Sugary - 08-13-2026, 01:55 AM - Forum: Announcements - No Replies

-DONE: added salve amulet (https://oldschool.runescape.wiki/w/Salve_amulet)
*you can find this in the slayer point shop
*TODO: to slayer reward store you can add enchanting the salve amulet (similar to how imbue slayer helmet)
-DONE: added arclight and darklight and emberlight (https://oldschool.runescape.wiki/w/Emberlight) and their special effects
*you can get darklight from Sir Prysin in Varrock Castle
-DONE: added burning claws (https://oldschool.runescape.wiki/w/Burning_claws) and scorching bow (https://oldschool.runescape.wiki/w/Scorching_bow)
-DONE: added occult necklace (https://oldschool.runescape.wiki/w/Occult_necklace)
-DONE: added Mage Training Arena (https://oldschool.runescape.wiki/w/Mage_Training_Arena)
-DONE: added Skillcape NPC for hitpoints (https://oldschool.runescape.wiki/w/Surge...ral_Tafani)

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  Update Log 8/11/2026 - Game Updates
Posted by: Sugary - 08-11-2026, 08:17 PM - Forum: Announcements - No Replies

-Added Dragon Slayer I (https://oldschool.runescape.wiki/w/Dragon_Slayer_I)
*this is a classic hope you enjoy the attention to detail!

-Added Ardougne diary rewards from Two-pints.
*currently one the easy diaries completable if players want MORE add it to the #suggestions in discord

-added bone dagger and its special attack (https://oldschool.runescape.wiki/w/Bone_dagger)
-added more sound effects to common things (e.g. drinking, potion)
-added Tumekens shadow (https://oldschool.runescape.wiki/w/Tumeken's_shadow)
-added Dual Macuahuitl (https://oldschool.runescape.wiki/w/Dual_macuahuitl)
-added Zombie axe (https://oldschool.runescape.wiki/w/Zombie_axe) and 
Zamouregal's Fort (https://oldschool.runescape.wiki/w/Zemouregal%27s_Fort) you can get there via the training section of the teleport interface

-Tombs of Amascut improvements:
--Baba--
*the shockwave warning tiles are more apparent
*the knockback is properly animated and BaBa will now properly "throw" the boulders
with proper animations.

--Akkha--
*detonation mechanic added if there is more than 1 player in the party
*Akkha will now properly choose between his mechanics every 7 hits.
*standing in the in the memory game tile that exploded will now properly do that quadrants mechanic onto the player
*the hourglass NPC will now properly have the yellow health bar color


--Tumeken's Warden--
*P1: proper gfx added to signify WHICH of the two random attacks (either charged shot
or pyramid) will happen

*P2: added the correct mechanic for when you "kill" the warden: upon reaching 0 health (well if you want to be more accurate
when the warden "charges" to full) it's "core" spawns and THAT is what you must get to 0 health  for the
final phase to occur.

-DONE: added Dragon Slayer II (https://oldschool.runescape.wiki/w/Dragon_Slayer_II)
*for this all you have to do to enter Myths guild is defeat Vorkath and then Galvek
-Added hunter teleports to the skilling section of teleport interface and added all the current hunter NPCs that we have
(it's just box trap and bird snare at the moment. in the future more can be added if players are having trouble
leveling it/want more)

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  Update Log 8/4/2026 - Game Updates
Posted by: Sugary - 08-04-2026, 06:00 PM - Forum: Announcements - No Replies

-added chaos altar https://oldschool.runescape.wiki/w/Chaos...e_(church)
-fixed the issue regarding dragon_fire attack projectiles not showing (the issue was that the animation for dragon attacks was 84 and it was overwriting
the thing in npchandler that does the pct (so 1.0 is too fast))
-The Restless Ghost quest added (https://oldschool.runescape.wiki/w/The_Restless_Ghost)
-Curse of the Empty lord miniquest added (https://oldschool.runescape.wiki/w/Curse...Empty_Lord)
*this was surprisingly easy after figuring out how to make the NPCs appear if you are wearing the ring of visibility
*you need to have started Desert Treasure I to obtain the ring of visibility and The Restless Ghost to
obtain the ghostspeak amulet to communicate with the NPCs on this quest
-Mage Arena I miniquest( https://oldschool.runescape.wiki/w/Mage_Arena_I)
*The quest journal had to be expanded to accomodate miniquests and these new lines
*fixed all the animations and gfx for kolodions forms
-Mage Arena II miniquest added (https://oldschool.runescape.wiki/w/Mage_Arena_II)
-added sound effects to lots of spells and weapon effects and music to areas to make the game feel more "lively"
-Animal Magnetism quest (https://oldschool.runescape.wiki/w/Animal_Magnetism)
*you canget an unstrung symbol for the part of the quest that requires it by either using a silver bar or a holy mould on any furnace if you have
16 crafting, stealing it from a silver stall, or purchasing it from a silver shop. unstrung symbols can then be strung
by using a ball of wool on it
*you can have brother jered in the prayer guild bless your unblessed symbol
-added ectofuntus (https://oldschool.runescape.wiki/w/Ectofuntus)
-added Dwarf Cannon quest (https://oldschool.runescape.wiki/w/Dwarf_Cannon)
*you couldn't just have the dwarf multicannon for free can ya? oh well it's easy just requires some traveling

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  Update Log 7/30/2026 - Game Updates
Posted by: Sugary - 07-30-2026, 08:43 PM - Forum: Announcements - No Replies

Desert Treasure I (https://oldschool.runescape.wiki/w/Desert_Treasure_I)
*This was a herculean effort involving reading the wiki and watching a few videos to REALLY find all the correct animations, steps, items, objects, npc, etc) but we have Desert Treasure I to almost 1:1 OSRS. A lot of the dialog is somewhat missing but the important mechanics are there to make it
-hopefully- not a cakewalk
*The items you need at all points are all there and if they are not post in the #bug-report section of discord

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  Update Log 7/29/2026 - Game Updates
Posted by: Sugary - 07-29-2026, 05:47 PM - Forum: Announcements - No Replies

-Decided to show GIM (https://oldschool.runescape.wiki/w/Group_Ironman_Mode) some love, previously it was kind of barren and lacked mechanics/content:
*upon selecting group ironman mode, new players will be teleported to the node (https://oldschool.runescape.wiki/w/The_Node) where Group leaders have the option to create a group, set a group name, and invite players. At the node you can also access the group ironman bank. Players can return back to the node either by: talking to Recruiter south of Edgeville bank, the portal south of Lumbridge bank, or by right clicking "teleport" on the group ironman helmet

-you can now convert your unused jars from bosses to boss points at the boss point shop south of edgeville. simply use the item on the npc and it will convert it to the appropriate amount of points.
-added more teleports around the world to relevant locations (so players can get there quicker and find any shops that they are looking for)
-added recipe for disaster quest
-spell autocasts will now save upon relog

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