
<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Forums - Announcements]]></title>
		<link>https://rsps.sytes.net/forums/</link>
		<description><![CDATA[Forums - https://rsps.sytes.net/forums]]></description>
		<pubDate>Sun, 18 Oct 2026 20:23:28 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Update Log 9/18/2026]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=23</link>
			<pubDate>Fri, 18 Sep 2026 07:44:18 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=23</guid>
			<description><![CDATA[-more construction updates:<br />
<br />
-DONE: Achievement Gallery (<a href="https://oldschool.runescape.wiki/w/Achievement_gallery" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Achievement_gallery</a>)<br />
*you can finally have a use for all those boss points jars! (also added some boss point jars to the boss point shop) and a place to switch your magic prayers!<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/raHf0Bv.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
<br />
-DONE: Lithriken Vault<br />
*players who have completed Dragon Slayer II can teleport to the Lithriken Vault from the teleport interface<br />
*read up on adamant dragon & rune dragon mechanics<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/b8bMu9N.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></description>
			<content:encoded><![CDATA[-more construction updates:<br />
<br />
-DONE: Achievement Gallery (<a href="https://oldschool.runescape.wiki/w/Achievement_gallery" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Achievement_gallery</a>)<br />
*you can finally have a use for all those boss points jars! (also added some boss point jars to the boss point shop) and a place to switch your magic prayers!<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/raHf0Bv.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
<br />
-DONE: Lithriken Vault<br />
*players who have completed Dragon Slayer II can teleport to the Lithriken Vault from the teleport interface<br />
*read up on adamant dragon & rune dragon mechanics<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/b8bMu9N.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 9/16/2026]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=22</link>
			<pubDate>Wed, 16 Sep 2026 22:58:27 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=22</guid>
			<description><![CDATA[-more construction updates:<br />
<br />
*DONE: the taxidermist (<a href="https://oldschool.runescape.wiki/w/Taxidermist" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Taxidermist</a>) in canifis can now stuff your monster heads (finally a use for them!) that you can mount in your<br />
*TODO: maybe add some of the "hard to get" monster heads to the donator store<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/raHf0Bv.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
-Doom of Mokhaiotl:<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/cYsmVtM.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></description>
			<content:encoded><![CDATA[-more construction updates:<br />
<br />
*DONE: the taxidermist (<a href="https://oldschool.runescape.wiki/w/Taxidermist" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Taxidermist</a>) in canifis can now stuff your monster heads (finally a use for them!) that you can mount in your<br />
*TODO: maybe add some of the "hard to get" monster heads to the donator store<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/raHf0Bv.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
-Doom of Mokhaiotl:<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/cYsmVtM.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 9/10/2026]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=20</link>
			<pubDate>Fri, 11 Sep 2026 03:25:51 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=20</guid>
			<description><![CDATA[Wilderness Updates<br />
<br />
-fixed up the wilderness cave bosses to have proper mechanics<br />
*Callisto (<a href="https://oldschool.runescape.wiki/w/Callisto" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Callisto</a>), Vet'ion (<a href="https://oldschool.runescape.wiki/w/Vet'ion" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Vet'ion</a>), Venenatis (<a href="https://oldschool.runescape.wiki/w/Venenatis" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Venenatis</a>) all have been properly reworked to match OSRS<br />
You can reach them through their respective entrances in the wilderness<br />
<br />
-Revenant cave (<a href="https://oldschool.runescape.wiki/w/Revenant_Caves" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Revenant_Caves</a>) mechanics have been fixed to match OSRS also brush up on<br />
revenant cave singles+ (<a href="https://oldschool.runescape.wiki/w/Singles-plus_combat" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Singles-plus_combat</a>) combat mechanics here<br />
<br />
<br />
*While on the topic of losing items..all item types will now properly obey dying in their respective<br />
area mechanics! (<a href="https://oldschool.runescape.wiki/w/Items_Kept_on_Death" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Items_Kept_on_Death</a>)<br />
(e.g. you die somewhere to a chicken you will keep 3 of your most valuable items (4 if protect item<br />
prayer is on) and the rest will be in a loot pile at the location you died. IF you do not redeem the items<br />
in 15 minutes they will go to Death's office (<a href="https://oldschool.runescape.wiki/w/Death%27s_Office" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Death%27s_Office</a>)<br />
<br />
- added Rogues' chest (<a href="https://oldschool.runescape.wiki/w/Chest_(Rogues%27_Castle)" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Chest...27_Castle)</a>)<br />
<br />
<br />
-added Tome Of Water (<a href="https://oldschool.runescape.wiki/w/Tome_of_Water" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Tome_of_Water</a>) and added soaked pages to the vote shop<br />
you can also get Desiccated pages (<a href="https://oldschool.runescape.wiki/w/Desiccated_page" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Desiccated_page</a>) from randomly fishing which can then be<br />
converted to Soaked pages at the Book of Storms (<a href="https://oldschool.runescape.wiki/w/Book_of_Storms" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Book_of_Storms</a>) requiring 50 runecraft<br />
- added fletching knife (<a href="https://oldschool.runescape.wiki/w/Fletching_knife" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Fletching_knife</a>)<br />
*you can get it from the vote store (for now)<br />
<br />
<br />
<br />
- full rare (<a href="https://oldschool.runescape.wiki/w/Rare_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Rare_drop_table</a>), mega-rare (<a href="https://oldschool.runescape.wiki/w/Rare_drop_table#Mega-rare_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Rare_...drop_table</a>), gem (<a href="https://oldschool.runescape.wiki/w/Gem_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gem_drop_table</a>), godwars variant (<a href="https://oldschool.runescape.wiki/w/God_Wars_Dungeon-variant_rare_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/God_W...drop_table</a>) drop tables implemented<br />
to the respective NPCs (note this is NOT visible in the NPC drop table as its "shared" among MANY NPCs in the world)<br />
added the following drop tables:<br />
<br />
tree herb seed (<a href="https://oldschool.runescape.wiki/w/Category:Tree-herb_seed_drop_table_monsters" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Categ...e_monsters</a>)<br />
*herb table (<a href="https://oldschool.runescape.wiki/w/Category:Herb_drop_table_monsters" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Categ...e_monsters</a>)<br />
*useful herb table (<a href="https://oldschool.runescape.wiki/w/Useful_herb_drop_table/Sources" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Usefu...le/Sources</a>)<br />
*rare seed table (<a href="https://oldschool.runescape.wiki/w/Rare_drop_table/Sources" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Rare_...le/Sources</a>)<br />
*gem table (<a href="https://oldschool.runescape.wiki/w/Gem_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gem_drop_table</a>)<br />
*rare table (<a href="https://oldschool.runescape.wiki/w/Category:Rare_drop_table_monsters" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Categ...e_monsters</a>)<br />
<br />
(oh an yeah, ring of wealth is now WAY more lucrative <img src="https://rsps.sytes.net/forums/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />)<br />
<br />
<br />
-Added proper banker (<a href="https://oldschool.runescape.wiki/w/Banker" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Banker</a>) and bank pin system, well if you set up a bank pin for the first time you will receive a double XP scroll]]></description>
			<content:encoded><![CDATA[Wilderness Updates<br />
<br />
-fixed up the wilderness cave bosses to have proper mechanics<br />
*Callisto (<a href="https://oldschool.runescape.wiki/w/Callisto" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Callisto</a>), Vet'ion (<a href="https://oldschool.runescape.wiki/w/Vet'ion" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Vet'ion</a>), Venenatis (<a href="https://oldschool.runescape.wiki/w/Venenatis" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Venenatis</a>) all have been properly reworked to match OSRS<br />
You can reach them through their respective entrances in the wilderness<br />
<br />
-Revenant cave (<a href="https://oldschool.runescape.wiki/w/Revenant_Caves" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Revenant_Caves</a>) mechanics have been fixed to match OSRS also brush up on<br />
revenant cave singles+ (<a href="https://oldschool.runescape.wiki/w/Singles-plus_combat" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Singles-plus_combat</a>) combat mechanics here<br />
<br />
<br />
*While on the topic of losing items..all item types will now properly obey dying in their respective<br />
area mechanics! (<a href="https://oldschool.runescape.wiki/w/Items_Kept_on_Death" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Items_Kept_on_Death</a>)<br />
(e.g. you die somewhere to a chicken you will keep 3 of your most valuable items (4 if protect item<br />
prayer is on) and the rest will be in a loot pile at the location you died. IF you do not redeem the items<br />
in 15 minutes they will go to Death's office (<a href="https://oldschool.runescape.wiki/w/Death%27s_Office" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Death%27s_Office</a>)<br />
<br />
- added Rogues' chest (<a href="https://oldschool.runescape.wiki/w/Chest_(Rogues%27_Castle)" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Chest...27_Castle)</a>)<br />
<br />
<br />
-added Tome Of Water (<a href="https://oldschool.runescape.wiki/w/Tome_of_Water" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Tome_of_Water</a>) and added soaked pages to the vote shop<br />
you can also get Desiccated pages (<a href="https://oldschool.runescape.wiki/w/Desiccated_page" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Desiccated_page</a>) from randomly fishing which can then be<br />
converted to Soaked pages at the Book of Storms (<a href="https://oldschool.runescape.wiki/w/Book_of_Storms" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Book_of_Storms</a>) requiring 50 runecraft<br />
- added fletching knife (<a href="https://oldschool.runescape.wiki/w/Fletching_knife" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Fletching_knife</a>)<br />
*you can get it from the vote store (for now)<br />
<br />
<br />
<br />
- full rare (<a href="https://oldschool.runescape.wiki/w/Rare_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Rare_drop_table</a>), mega-rare (<a href="https://oldschool.runescape.wiki/w/Rare_drop_table#Mega-rare_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Rare_...drop_table</a>), gem (<a href="https://oldschool.runescape.wiki/w/Gem_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gem_drop_table</a>), godwars variant (<a href="https://oldschool.runescape.wiki/w/God_Wars_Dungeon-variant_rare_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/God_W...drop_table</a>) drop tables implemented<br />
to the respective NPCs (note this is NOT visible in the NPC drop table as its "shared" among MANY NPCs in the world)<br />
added the following drop tables:<br />
<br />
tree herb seed (<a href="https://oldschool.runescape.wiki/w/Category:Tree-herb_seed_drop_table_monsters" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Categ...e_monsters</a>)<br />
*herb table (<a href="https://oldschool.runescape.wiki/w/Category:Herb_drop_table_monsters" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Categ...e_monsters</a>)<br />
*useful herb table (<a href="https://oldschool.runescape.wiki/w/Useful_herb_drop_table/Sources" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Usefu...le/Sources</a>)<br />
*rare seed table (<a href="https://oldschool.runescape.wiki/w/Rare_drop_table/Sources" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Rare_...le/Sources</a>)<br />
*gem table (<a href="https://oldschool.runescape.wiki/w/Gem_drop_table" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gem_drop_table</a>)<br />
*rare table (<a href="https://oldschool.runescape.wiki/w/Category:Rare_drop_table_monsters" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Categ...e_monsters</a>)<br />
<br />
(oh an yeah, ring of wealth is now WAY more lucrative <img src="https://rsps.sytes.net/forums/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />)<br />
<br />
<br />
-Added proper banker (<a href="https://oldschool.runescape.wiki/w/Banker" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Banker</a>) and bank pin system, well if you set up a bank pin for the first time you will receive a double XP scroll]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 9/5/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=19</link>
			<pubDate>Sat, 05 Sep 2026 22:59:43 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=19</guid>
			<description><![CDATA[-fairy rings (<a href="https://oldschool.runescape.wiki/w/Fairy_rings" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Fairy_rings</a>)<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/kvCKyye.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
<br />
<br />
-Wilderness Updates<br />
-fixed up the wilderness cave bosses to have proper mechanics<br />
*Callisto (<a href="https://oldschool.runescape.wiki/w/Callisto" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Callisto</a>), Vet'ion (<a href="https://oldschool.runescape.wiki/w/Vet'ion" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Vet'ion</a>), Venenatis (<a href="https://oldschool.runescape.wiki/w/Venenatis" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Venenatis</a>) all have been properly reworked to match OSRS<br />
You can reach them through their respective entrances in the wilderness<br />
<br />
-revenant cave singles+ combat mechanics added as well various other mechanics adjusted read about them all here (<a href="https://oldschool.runescape.wiki/w/Revenant_Caves" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Revenant_Caves</a>)<br />
<br />
*While on the topic of losing items..all item types will now properly obey dying in their respective<br />
area mechanics! (<a href="https://oldschool.runescape.wiki/w/Items_Kept_on_Death" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Items_Kept_on_Death</a>)<br />
(e.g. you die somewhere to a chicken you will keep 3 of your most valuable items (4 if protect item<br />
prayer is on) and the rest will be in a loot pile at the location you died. IF you do not redeem the items<br />
in 15 minutes they will go to Death's office (<a href="https://oldschool.runescape.wiki/w/Death%27s_Office" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Death%27s_Office</a>)<br />
<br />
<br />
-added Scroll of imbuing (<a href="https://oldschool.runescape.wiki/w/Scroll_of_imbuing" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Scroll_of_imbuing</a>), Bonecrusher necklace (<a href="https://oldschool.runescape.wiki/w/Bonecrusher_necklace" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Bonecrusher_necklace</a>) to the slayer point shop<br />
<br />
-added gryphons (<a href="https://oldschool.runescape.wiki/w/Gryphon" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gryphon</a>) as a slayer task with proper animations, combat mechanics,<br />
and drops<br />
<br />
-Shellbane Gryphon (<a href="https://oldschool.runescape.wiki/w/Shellbane_gryphon" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Shellbane_gryphon</a>)<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/mbzDMCF.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
*donators do not need to be on task to fight it<br />
*added some combat achievements<br />
*added music to the area<br />
<br />
<br />
-added Enchant crossbow bolts (<a href="https://oldschool.runescape.wiki/w/Enchant_Crossbow_Bolt" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Encha...ssbow_Bolt</a>)<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/eZN0UYu.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></description>
			<content:encoded><![CDATA[-fairy rings (<a href="https://oldschool.runescape.wiki/w/Fairy_rings" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Fairy_rings</a>)<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/kvCKyye.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
<br />
<br />
-Wilderness Updates<br />
-fixed up the wilderness cave bosses to have proper mechanics<br />
*Callisto (<a href="https://oldschool.runescape.wiki/w/Callisto" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Callisto</a>), Vet'ion (<a href="https://oldschool.runescape.wiki/w/Vet'ion" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Vet'ion</a>), Venenatis (<a href="https://oldschool.runescape.wiki/w/Venenatis" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Venenatis</a>) all have been properly reworked to match OSRS<br />
You can reach them through their respective entrances in the wilderness<br />
<br />
-revenant cave singles+ combat mechanics added as well various other mechanics adjusted read about them all here (<a href="https://oldschool.runescape.wiki/w/Revenant_Caves" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Revenant_Caves</a>)<br />
<br />
*While on the topic of losing items..all item types will now properly obey dying in their respective<br />
area mechanics! (<a href="https://oldschool.runescape.wiki/w/Items_Kept_on_Death" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Items_Kept_on_Death</a>)<br />
(e.g. you die somewhere to a chicken you will keep 3 of your most valuable items (4 if protect item<br />
prayer is on) and the rest will be in a loot pile at the location you died. IF you do not redeem the items<br />
in 15 minutes they will go to Death's office (<a href="https://oldschool.runescape.wiki/w/Death%27s_Office" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Death%27s_Office</a>)<br />
<br />
<br />
-added Scroll of imbuing (<a href="https://oldschool.runescape.wiki/w/Scroll_of_imbuing" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Scroll_of_imbuing</a>), Bonecrusher necklace (<a href="https://oldschool.runescape.wiki/w/Bonecrusher_necklace" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Bonecrusher_necklace</a>) to the slayer point shop<br />
<br />
-added gryphons (<a href="https://oldschool.runescape.wiki/w/Gryphon" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gryphon</a>) as a slayer task with proper animations, combat mechanics,<br />
and drops<br />
<br />
-Shellbane Gryphon (<a href="https://oldschool.runescape.wiki/w/Shellbane_gryphon" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Shellbane_gryphon</a>)<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/mbzDMCF.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
*donators do not need to be on task to fight it<br />
*added some combat achievements<br />
*added music to the area<br />
<br />
<br />
-added Enchant crossbow bolts (<a href="https://oldschool.runescape.wiki/w/Enchant_Crossbow_Bolt" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Encha...ssbow_Bolt</a>)<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/eZN0UYu.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/30/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=18</link>
			<pubDate>Sun, 30 Aug 2026 22:50:16 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=18</guid>
			<description><![CDATA[Decided to show farming some love (we all love doing farming in a video game right?)<br />
The goal was to first find out how to even make it work with displaying the objects (yes there was math involved...)<br />
then saving patches and objects THEN look at various videos and read the wiki to "fine tune it", oh there is also a<br />
calculation involved in determining how much actual yield you get from a harvest (do you know what a<br />
negative binomial distribution is? me neither. until today.) and finally once all the basis are covered: make it FUN for a RSPS!<br />
<br />
you can currently plant: herbs, allotments, flowers, hops, fruit trees, bushes, regular trees.<br />
<br />
-implemented accurate yield and "harvest life" system  (<a href="https://oldschool.runescape.wiki/w/Farming#Variable_crop_yield" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Farmi...crop_yield</a>)<br />
<br />
*filling watering cans at water sources<br />
<br />
<br />
*added XP gain and yield when using compost or supercompost<br />
(you can get compost from farming shops)<br />
<br />
<br />
-added the ability to buy the 99 farming skill cape from Martin the Master Gardener in Draynor<br />
<br />
<br />
<br />
- When equipped or in the inventory, the magic secateurs (<a href="https://oldschool.runescape.wiki/w/Magic_secateurs" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Magic_secateurs</a>) increase the crop yield of herbs, allotments, grape vines, and hops by 10%<br />
<br />
*crops instantly grows to last stage if you are a EXTREME_DONATOR<br />
*being a DONATOR rank will decrease your grow time by 33%<br />
<br />
<br />
-Farming guild (<a href="https://oldschool.runescape.wiki/w/Farming_Guild" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Farming_Guild</a>)<br />
*Amelia's seed shop (<a href="https://oldschool.runescape.wiki/w/Amelia%27s_Seed_Shop" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Amelia%27s_Seed_Shop</a>) will have a slightly improved selection to make Farming easier<br />
*added farmers outfit (<a href="https://oldschool.runescape.wiki/w/Farmer's_outfit" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Farmer's_outfit</a>)<br />
*you can get it in the vote point shop (until Tithe farm is completed)<br />
<br />
-added the correct sound effect for when you level up farming<br />
<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/k7MU1nP.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></description>
			<content:encoded><![CDATA[Decided to show farming some love (we all love doing farming in a video game right?)<br />
The goal was to first find out how to even make it work with displaying the objects (yes there was math involved...)<br />
then saving patches and objects THEN look at various videos and read the wiki to "fine tune it", oh there is also a<br />
calculation involved in determining how much actual yield you get from a harvest (do you know what a<br />
negative binomial distribution is? me neither. until today.) and finally once all the basis are covered: make it FUN for a RSPS!<br />
<br />
you can currently plant: herbs, allotments, flowers, hops, fruit trees, bushes, regular trees.<br />
<br />
-implemented accurate yield and "harvest life" system  (<a href="https://oldschool.runescape.wiki/w/Farming#Variable_crop_yield" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Farmi...crop_yield</a>)<br />
<br />
*filling watering cans at water sources<br />
<br />
<br />
*added XP gain and yield when using compost or supercompost<br />
(you can get compost from farming shops)<br />
<br />
<br />
-added the ability to buy the 99 farming skill cape from Martin the Master Gardener in Draynor<br />
<br />
<br />
<br />
- When equipped or in the inventory, the magic secateurs (<a href="https://oldschool.runescape.wiki/w/Magic_secateurs" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Magic_secateurs</a>) increase the crop yield of herbs, allotments, grape vines, and hops by 10%<br />
<br />
*crops instantly grows to last stage if you are a EXTREME_DONATOR<br />
*being a DONATOR rank will decrease your grow time by 33%<br />
<br />
<br />
-Farming guild (<a href="https://oldschool.runescape.wiki/w/Farming_Guild" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Farming_Guild</a>)<br />
*Amelia's seed shop (<a href="https://oldschool.runescape.wiki/w/Amelia%27s_Seed_Shop" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Amelia%27s_Seed_Shop</a>) will have a slightly improved selection to make Farming easier<br />
*added farmers outfit (<a href="https://oldschool.runescape.wiki/w/Farmer's_outfit" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Farmer's_outfit</a>)<br />
*you can get it in the vote point shop (until Tithe farm is completed)<br />
<br />
-added the correct sound effect for when you level up farming<br />
<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/k7MU1nP.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/29/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=17</link>
			<pubDate>Sun, 30 Aug 2026 06:58:52 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=17</guid>
			<description><![CDATA[-DONE: Mahogany Homes  (<a href="https://oldschool.runescape.wiki/w/Mahogany_Homes" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mahogany_Homes</a>)<br />
*Talk to Amy in Falador to get started. You will be assigned a contract to build a specific piece of furniture your home PoH that is<br />
appropriate for your Construction level and you have 1 hour from the time you accept the task to do so. You will earn carpenter points<br />
and construction experience (and a sometimes a random reward) for doing so!)<br />
*Those of DONATOR rank or higher earn 2x the points<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/I4ukobt.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></description>
			<content:encoded><![CDATA[-DONE: Mahogany Homes  (<a href="https://oldschool.runescape.wiki/w/Mahogany_Homes" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mahogany_Homes</a>)<br />
*Talk to Amy in Falador to get started. You will be assigned a contract to build a specific piece of furniture your home PoH that is<br />
appropriate for your Construction level and you have 1 hour from the time you accept the task to do so. You will earn carpenter points<br />
and construction experience (and a sometimes a random reward) for doing so!)<br />
*Those of DONATOR rank or higher earn 2x the points<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/I4ukobt.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/24/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=15</link>
			<pubDate>Mon, 24 Aug 2026 22:49:42 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=15</guid>
			<description><![CDATA[Added a special area for those who have donated at least &#36;50<br />
<br />
*it has all the amenities within reach also a special donator boss that can be killed once per day for a chance at donator gear<br />
<img src="https://i.imgur.com/XmTTFfw.png" loading="lazy"  alt="[Image: XmTTFfw.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<img src="https://i.imgur.com/BZpijrp.png" loading="lazy"  alt="[Image: BZpijrp.png]" class="mycode_img" /><br />
<br />
<img src="https://i.imgur.com/xoljEZR.png" loading="lazy"  alt="[Image: xoljEZR.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Added a special area for those who have donated at least &#36;50<br />
<br />
*it has all the amenities within reach also a special donator boss that can be killed once per day for a chance at donator gear<br />
<img src="https://i.imgur.com/XmTTFfw.png" loading="lazy"  alt="[Image: XmTTFfw.png]" class="mycode_img" /><br />
<br />
<br />
<br />
<img src="https://i.imgur.com/BZpijrp.png" loading="lazy"  alt="[Image: BZpijrp.png]" class="mycode_img" /><br />
<br />
<img src="https://i.imgur.com/xoljEZR.png" loading="lazy"  alt="[Image: xoljEZR.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/22/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=14</link>
			<pubDate>Sun, 23 Aug 2026 02:46:42 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=14</guid>
			<description><![CDATA[-Arceuus spellbook<br />
<br />
To access the Arceuus spellbook use the Arceeus teleport in the locations tab of the<br />
teleport interface and talk to Tyss.<br />
<br />
you need a book of the dead (sold my Tyss) to cast spells. Tyss also sells Arceuus signet (which you need to build a dark altar<br />
in your PoH.<br />
there are no requirements and as time goes on (and if players request it) more spells will be added. The two most relevant<br />
type of spells have been added: reanimate and summon thrall (figuring out how to make the thrall attack another NPC was...something.) enjoy!<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/bzAZBBi.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
-Construction fixes:<br />
*watering can required for planting plants and added Gricoller's can (<a href="https://oldschool.runescape.wiki/w/Gricoller%27s_can" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gricoller%27s_can</a>) to the<br />
vote point shop<br />
*you can now have Amy's saw (<a href="https://oldschool.runescape.wiki/w/Amy%27s_saw" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Amy%27s_saw</a>) equipped instead of a hammer in your inventory<br />
you can get Amy's saw from the vote point shop until I can figure out a better way to get it.<br />
*added Imcando hammer (<a href="https://oldschool.runescape.wiki/w/Imcando_hammer" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Imcando_hammer</a>) which can be used in lieu of having a hammer in your inventory.<br />
you can get this from the vote point shop<br />
<br />
<br />
-fixed accept aid button]]></description>
			<content:encoded><![CDATA[-Arceuus spellbook<br />
<br />
To access the Arceuus spellbook use the Arceeus teleport in the locations tab of the<br />
teleport interface and talk to Tyss.<br />
<br />
you need a book of the dead (sold my Tyss) to cast spells. Tyss also sells Arceuus signet (which you need to build a dark altar<br />
in your PoH.<br />
there are no requirements and as time goes on (and if players request it) more spells will be added. The two most relevant<br />
type of spells have been added: reanimate and summon thrall (figuring out how to make the thrall attack another NPC was...something.) enjoy!<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/bzAZBBi.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
-Construction fixes:<br />
*watering can required for planting plants and added Gricoller's can (<a href="https://oldschool.runescape.wiki/w/Gricoller%27s_can" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gricoller%27s_can</a>) to the<br />
vote point shop<br />
*you can now have Amy's saw (<a href="https://oldschool.runescape.wiki/w/Amy%27s_saw" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Amy%27s_saw</a>) equipped instead of a hammer in your inventory<br />
you can get Amy's saw from the vote point shop until I can figure out a better way to get it.<br />
*added Imcando hammer (<a href="https://oldschool.runescape.wiki/w/Imcando_hammer" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Imcando_hammer</a>) which can be used in lieu of having a hammer in your inventory.<br />
you can get this from the vote point shop<br />
<br />
<br />
-fixed accept aid button]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/21/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=13</link>
			<pubDate>Sat, 22 Aug 2026 02:58:36 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=13</guid>
			<description><![CDATA[- League System<br />
<br />
to get started talk to the Leagues' Tutor in Edgeville<br />
<br />
<img src="https://i.imgur.com/DxDWiZ6.png" loading="lazy"  alt="[Image: DxDWiZ6.png]" class="mycode_img" /><br />
<br />
<br />
players can earn experience by completing league achievements (you can find out a list of it in the first panel of the quest tab)<br />
<br />
<img src="https://i.imgur.com/5qATvr5.png" loading="lazy"  alt="[Image: 5qATvr5.png]" class="mycode_img" /><br />
<br />
<br />
the experience breakdown is as follows:<br />
easy tasks:  10 points<br />
medium tasks: 50 points<br />
hard tasks: 100 points<br />
elite tasks: 250 points<br />
<br />
<br />
<br />
level up to the next tier at which you are able to purchase one (1) relic from each tier.<br />
<img src="https://i.imgur.com/mS4fZy9.png" loading="lazy"  alt="[Image: mS4fZy9.png]" class="mycode_img" /><br />
every month the League resets and you will need to complete the achievements again! <br />
<br />
at the end of the league month you can purchase rewards from the league shop based on how many points you earned the previous month<br />
<br />
<br />
<img src="https://i.imgur.com/sMp25AP.png" loading="lazy"  alt="[Image: sMp25AP.png]" class="mycode_img" /><br />
<br />
-added light sources (yes you now need a source of light (whether candle or something like a lantern<br />
to see within for example the moles lair) (<a href="https://oldschool.runescape.wiki/w/Light_sources" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Light_sources</a>) (A candle maker<br />
was added as well if you are having trouble finding basic light sources (<a href="https://oldschool.runescape.wiki/w/Candle_Shop" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Candle_Shop</a>)<br />
<br />
<br />
*you can optionally light <a href="https://oldschool.runescape.wiki/w/Fire_of_Eternal_Light" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Fire_...rnal_Light</a> using that handy Construction skill<br />
you have been leveling right <img src="https://rsps.sytes.net/forums/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
<br />
-you can now lock combat exp by right clcking the XP button near the compass in the minimap<br />
<br />
-added full ranger's guild (<a href="https://oldschool.runescape.wiki/w/Ranging_Guild" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Ranging_Guild</a>)<br />
*(woohoo you can now get your ranging skill cape!)<br />
*also check out the minigame that is inside! (the reward from archery tickets have been edited to make it more "fun")<br />
(you will need to win it as an easy combat achievement!)<br />
<br />
<br />
-Added a prize for top 3 voters to the weekly leaderboard<br />
<img src="https://i.imgur.com/RGX1u1u.png" loading="lazy"  alt="[Image: RGX1u1u.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[- League System<br />
<br />
to get started talk to the Leagues' Tutor in Edgeville<br />
<br />
<img src="https://i.imgur.com/DxDWiZ6.png" loading="lazy"  alt="[Image: DxDWiZ6.png]" class="mycode_img" /><br />
<br />
<br />
players can earn experience by completing league achievements (you can find out a list of it in the first panel of the quest tab)<br />
<br />
<img src="https://i.imgur.com/5qATvr5.png" loading="lazy"  alt="[Image: 5qATvr5.png]" class="mycode_img" /><br />
<br />
<br />
the experience breakdown is as follows:<br />
easy tasks:  10 points<br />
medium tasks: 50 points<br />
hard tasks: 100 points<br />
elite tasks: 250 points<br />
<br />
<br />
<br />
level up to the next tier at which you are able to purchase one (1) relic from each tier.<br />
<img src="https://i.imgur.com/mS4fZy9.png" loading="lazy"  alt="[Image: mS4fZy9.png]" class="mycode_img" /><br />
every month the League resets and you will need to complete the achievements again! <br />
<br />
at the end of the league month you can purchase rewards from the league shop based on how many points you earned the previous month<br />
<br />
<br />
<img src="https://i.imgur.com/sMp25AP.png" loading="lazy"  alt="[Image: sMp25AP.png]" class="mycode_img" /><br />
<br />
-added light sources (yes you now need a source of light (whether candle or something like a lantern<br />
to see within for example the moles lair) (<a href="https://oldschool.runescape.wiki/w/Light_sources" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Light_sources</a>) (A candle maker<br />
was added as well if you are having trouble finding basic light sources (<a href="https://oldschool.runescape.wiki/w/Candle_Shop" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Candle_Shop</a>)<br />
<br />
<br />
*you can optionally light <a href="https://oldschool.runescape.wiki/w/Fire_of_Eternal_Light" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Fire_...rnal_Light</a> using that handy Construction skill<br />
you have been leveling right <img src="https://rsps.sytes.net/forums/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
<br />
-you can now lock combat exp by right clcking the XP button near the compass in the minimap<br />
<br />
-added full ranger's guild (<a href="https://oldschool.runescape.wiki/w/Ranging_Guild" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Ranging_Guild</a>)<br />
*(woohoo you can now get your ranging skill cape!)<br />
*also check out the minigame that is inside! (the reward from archery tickets have been edited to make it more "fun")<br />
(you will need to win it as an easy combat achievement!)<br />
<br />
<br />
-Added a prize for top 3 voters to the weekly leaderboard<br />
<img src="https://i.imgur.com/RGX1u1u.png" loading="lazy"  alt="[Image: RGX1u1u.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/18/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=12</link>
			<pubDate>Tue, 18 Aug 2026 22:56:36 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=12</guid>
			<description><![CDATA[-added Ancient godsword (<a href="https://oldschool.runescape.wiki/w/Ancient_godsword" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Ancient_godsword</a>)<br />
<br />
<img src="https://oldschool.runescape.wiki/images/thumb/Blood_Sacrifice.gif/249px-Blood_Sacrifice.gif?05342" loading="lazy"  alt="[Image: 249px-Blood_Sacrifice.gif?05342]" class="mycode_img" /><br />
<br />
<br />
-added Gemstone Crab (<a href="https://oldschool.runescape.wiki/w/Gemstone_Crab" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gemstone_Crab</a>)<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/6hP9Aj0.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></description>
			<content:encoded><![CDATA[-added Ancient godsword (<a href="https://oldschool.runescape.wiki/w/Ancient_godsword" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Ancient_godsword</a>)<br />
<br />
<img src="https://oldschool.runescape.wiki/images/thumb/Blood_Sacrifice.gif/249px-Blood_Sacrifice.gif?05342" loading="lazy"  alt="[Image: 249px-Blood_Sacrifice.gif?05342]" class="mycode_img" /><br />
<br />
<br />
-added Gemstone Crab (<a href="https://oldschool.runescape.wiki/w/Gemstone_Crab" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Gemstone_Crab</a>)<br />
<br />
<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/6hP9Aj0.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/17/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=10</link>
			<pubDate>Tue, 18 Aug 2026 06:07:57 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=10</guid>
			<description><![CDATA[-Construction:<br />
<br />
*This was a monstrous undertaking that I have been working off and on for past couple MONTHS (just a little every couple days or so as<br />
<br />
ideas on how to actually do this came to mind) so I am proud to say I can finally release it in a state that is presentable/levelable. Doing this required<br />
<br />
a client overhaul to load the construction areas as well as a bit of magic.<br />
<br />
<br />
<br />
*To begin visit any estate agent in a major city (and Edgeville) and purchase your house (1,000 coins)<br />
<br />
*You can then proceed to the house portal in Rimmington OR in Edgeville.<br />
<br />
you can also teleport to your house from the spellbook (level 40 magic) or using the House teleport tablet<br />
<br />
<br />
<br />
*The sawmill operator in east of Varrock will convert your logs into planks<br />
<br />
*The Stonemason in Keldagrim will sell you very expensive rare supplies<br />
<br />
*Added Carpenter's Outfit (<a href="https://oldschool.runescape.wiki/w/Carpenter%27s_outfit" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Carpenter%27s_outfit</a>) you can get it from Amy in Falador<br />
<br />
*The garden supplier (<a href="https://oldschool.runescape.wiki/w/Garden_supplier" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Garden_supplier</a>) in Falador will sell you all the items needed<br />
<br />
for your garden rooms<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/q2KtiQz.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
<br />
- added master capes (req. 200M XP in that skill to use)<br />
<br />
<br />
<br />
<img src="https://i.imgur.com/YdZP1Ll.png" loading="lazy"  alt="[Image: YdZP1Ll.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[-Construction:<br />
<br />
*This was a monstrous undertaking that I have been working off and on for past couple MONTHS (just a little every couple days or so as<br />
<br />
ideas on how to actually do this came to mind) so I am proud to say I can finally release it in a state that is presentable/levelable. Doing this required<br />
<br />
a client overhaul to load the construction areas as well as a bit of magic.<br />
<br />
<br />
<br />
*To begin visit any estate agent in a major city (and Edgeville) and purchase your house (1,000 coins)<br />
<br />
*You can then proceed to the house portal in Rimmington OR in Edgeville.<br />
<br />
you can also teleport to your house from the spellbook (level 40 magic) or using the House teleport tablet<br />
<br />
<br />
<br />
*The sawmill operator in east of Varrock will convert your logs into planks<br />
<br />
*The Stonemason in Keldagrim will sell you very expensive rare supplies<br />
<br />
*Added Carpenter's Outfit (<a href="https://oldschool.runescape.wiki/w/Carpenter%27s_outfit" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Carpenter%27s_outfit</a>) you can get it from Amy in Falador<br />
<br />
*The garden supplier (<a href="https://oldschool.runescape.wiki/w/Garden_supplier" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Garden_supplier</a>) in Falador will sell you all the items needed<br />
<br />
for your garden rooms<br />
<video width="640" height="480" controls><br />
<source src="https://i.imgur.com/q2KtiQz.mp4" type="video/mp4"><br />
Your browser does not support the video tag.<br />
</video><br />
<br />
<br />
- added master capes (req. 200M XP in that skill to use)<br />
<br />
<br />
<br />
<img src="https://i.imgur.com/YdZP1Ll.png" loading="lazy"  alt="[Image: YdZP1Ll.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/12/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=9</link>
			<pubDate>Thu, 13 Aug 2026 03:55:13 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=9</guid>
			<description><![CDATA[-DONE: added salve amulet (<a href="https://oldschool.runescape.wiki/w/Salve_amulet" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Salve_amulet</a>)<br />
*you can find this in the slayer point shop<br />
*TODO: to slayer reward store you can add enchanting the salve amulet (similar to how imbue slayer helmet)<br />
-DONE: added arclight and darklight and emberlight (<a href="https://oldschool.runescape.wiki/w/Emberlight" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Emberlight</a>) and their special effects<br />
*you can get darklight from Sir Prysin in Varrock Castle<br />
-DONE: added burning claws (<a href="https://oldschool.runescape.wiki/w/Burning_claws" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Burning_claws</a>) and scorching bow (<a href="https://oldschool.runescape.wiki/w/Scorching_bow" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Scorching_bow</a>)<br />
-DONE: added occult necklace (<a href="https://oldschool.runescape.wiki/w/Occult_necklace" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Occult_necklace</a>)<br />
-DONE: added Mage Training Arena (<a href="https://oldschool.runescape.wiki/w/Mage_Training_Arena" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mage_Training_Arena</a>)<br />
-DONE: added Skillcape NPC for hitpoints (<a href="https://oldschool.runescape.wiki/w/Surgeon_General_Tafani" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Surge...ral_Tafani</a>)]]></description>
			<content:encoded><![CDATA[-DONE: added salve amulet (<a href="https://oldschool.runescape.wiki/w/Salve_amulet" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Salve_amulet</a>)<br />
*you can find this in the slayer point shop<br />
*TODO: to slayer reward store you can add enchanting the salve amulet (similar to how imbue slayer helmet)<br />
-DONE: added arclight and darklight and emberlight (<a href="https://oldschool.runescape.wiki/w/Emberlight" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Emberlight</a>) and their special effects<br />
*you can get darklight from Sir Prysin in Varrock Castle<br />
-DONE: added burning claws (<a href="https://oldschool.runescape.wiki/w/Burning_claws" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Burning_claws</a>) and scorching bow (<a href="https://oldschool.runescape.wiki/w/Scorching_bow" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Scorching_bow</a>)<br />
-DONE: added occult necklace (<a href="https://oldschool.runescape.wiki/w/Occult_necklace" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Occult_necklace</a>)<br />
-DONE: added Mage Training Arena (<a href="https://oldschool.runescape.wiki/w/Mage_Training_Arena" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mage_Training_Arena</a>)<br />
-DONE: added Skillcape NPC for hitpoints (<a href="https://oldschool.runescape.wiki/w/Surgeon_General_Tafani" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Surge...ral_Tafani</a>)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/11/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=8</link>
			<pubDate>Tue, 11 Aug 2026 22:17:39 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=8</guid>
			<description><![CDATA[-Added Dragon Slayer I (<a href="https://oldschool.runescape.wiki/w/Dragon_Slayer_I" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dragon_Slayer_I</a>)<br />
*this is a classic hope you enjoy the attention to detail!<br />
<br />
-Added Ardougne diary rewards from Two-pints.<br />
*currently one the easy diaries completable if players want MORE add it to the #suggestions in discord<br />
<br />
-added bone dagger and its special attack (<a href="https://oldschool.runescape.wiki/w/Bone_dagger" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Bone_dagger</a>)<br />
-added more sound effects to common things (e.g. drinking, potion)<br />
-added Tumekens shadow (<a href="https://oldschool.runescape.wiki/w/Tumeken's_shadow" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Tumeken's_shadow</a>)<br />
-added Dual Macuahuitl (<a href="https://oldschool.runescape.wiki/w/Dual_macuahuitl" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dual_macuahuitl</a>)<br />
-added Zombie axe (<a href="https://oldschool.runescape.wiki/w/Zombie_axe" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Zombie_axe</a>) and <br />
Zamouregal's Fort (<a href="https://oldschool.runescape.wiki/w/Zemouregal%27s_Fort" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Zemouregal%27s_Fort</a>) you can get there via the training section of the teleport interface<br />
<br />
-Tombs of Amascut improvements:<br />
--Baba--<br />
*the shockwave warning tiles are more apparent<br />
*the knockback is properly animated and BaBa will now properly "throw" the boulders<br />
with proper animations.<br />
<br />
--Akkha--<br />
*detonation mechanic added if there is more than 1 player in the party<br />
*Akkha will now properly choose between his mechanics every 7 hits.<br />
*standing in the in the memory game tile that exploded will now properly do that quadrants mechanic onto the player<br />
*the hourglass NPC will now properly have the yellow health bar color<br />
<br />
<br />
--Tumeken's Warden--<br />
*P1: proper gfx added to signify WHICH of the two random attacks (either charged shot<br />
or pyramid) will happen<br />
<br />
*P2: added the correct mechanic for when you "kill" the warden: upon reaching 0 health (well if you want to be more accurate<br />
when the warden "charges" to full) it's "core" spawns and THAT is what you must get to 0 health  for the<br />
final phase to occur.<br />
<br />
-DONE: added Dragon Slayer II (<a href="https://oldschool.runescape.wiki/w/Dragon_Slayer_II" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dragon_Slayer_II</a>)<br />
*for this all you have to do to enter Myths guild is defeat Vorkath and then Galvek<br />
-Added hunter teleports to the skilling section of teleport interface and added all the current hunter NPCs that we have<br />
(it's just box trap and bird snare at the moment. in the future more can be added if players are having trouble<br />
leveling it/want more)]]></description>
			<content:encoded><![CDATA[-Added Dragon Slayer I (<a href="https://oldschool.runescape.wiki/w/Dragon_Slayer_I" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dragon_Slayer_I</a>)<br />
*this is a classic hope you enjoy the attention to detail!<br />
<br />
-Added Ardougne diary rewards from Two-pints.<br />
*currently one the easy diaries completable if players want MORE add it to the #suggestions in discord<br />
<br />
-added bone dagger and its special attack (<a href="https://oldschool.runescape.wiki/w/Bone_dagger" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Bone_dagger</a>)<br />
-added more sound effects to common things (e.g. drinking, potion)<br />
-added Tumekens shadow (<a href="https://oldschool.runescape.wiki/w/Tumeken's_shadow" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Tumeken's_shadow</a>)<br />
-added Dual Macuahuitl (<a href="https://oldschool.runescape.wiki/w/Dual_macuahuitl" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dual_macuahuitl</a>)<br />
-added Zombie axe (<a href="https://oldschool.runescape.wiki/w/Zombie_axe" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Zombie_axe</a>) and <br />
Zamouregal's Fort (<a href="https://oldschool.runescape.wiki/w/Zemouregal%27s_Fort" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Zemouregal%27s_Fort</a>) you can get there via the training section of the teleport interface<br />
<br />
-Tombs of Amascut improvements:<br />
--Baba--<br />
*the shockwave warning tiles are more apparent<br />
*the knockback is properly animated and BaBa will now properly "throw" the boulders<br />
with proper animations.<br />
<br />
--Akkha--<br />
*detonation mechanic added if there is more than 1 player in the party<br />
*Akkha will now properly choose between his mechanics every 7 hits.<br />
*standing in the in the memory game tile that exploded will now properly do that quadrants mechanic onto the player<br />
*the hourglass NPC will now properly have the yellow health bar color<br />
<br />
<br />
--Tumeken's Warden--<br />
*P1: proper gfx added to signify WHICH of the two random attacks (either charged shot<br />
or pyramid) will happen<br />
<br />
*P2: added the correct mechanic for when you "kill" the warden: upon reaching 0 health (well if you want to be more accurate<br />
when the warden "charges" to full) it's "core" spawns and THAT is what you must get to 0 health  for the<br />
final phase to occur.<br />
<br />
-DONE: added Dragon Slayer II (<a href="https://oldschool.runescape.wiki/w/Dragon_Slayer_II" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dragon_Slayer_II</a>)<br />
*for this all you have to do to enter Myths guild is defeat Vorkath and then Galvek<br />
-Added hunter teleports to the skilling section of teleport interface and added all the current hunter NPCs that we have<br />
(it's just box trap and bird snare at the moment. in the future more can be added if players are having trouble<br />
leveling it/want more)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 8/4/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=7</link>
			<pubDate>Tue, 04 Aug 2026 20:00:59 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=7</guid>
			<description><![CDATA[-added chaos altar <a href="https://oldschool.runescape.wiki/w/Chaos...e_(church)" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Chaos...e_(church)</a><br />
-fixed the issue regarding dragon_fire attack projectiles not showing (the issue was that the animation for dragon attacks was 84 and it was overwriting<br />
the thing in npchandler that does the pct (so 1.0 is too fast))<br />
-The Restless Ghost quest added (<a href="https://oldschool.runescape.wiki/w/The_Restless_Ghost" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/The_Restless_Ghost</a>)<br />
-Curse of the Empty lord miniquest added (<a href="https://oldschool.runescape.wiki/w/Curse...Empty_Lord" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Curse...Empty_Lord</a>)<br />
*this was surprisingly easy after figuring out how to make the NPCs appear if you are wearing the ring of visibility<br />
*you need to have started Desert Treasure I to obtain the ring of visibility and The Restless Ghost to<br />
obtain the ghostspeak amulet to communicate with the NPCs on this quest<br />
-Mage Arena I miniquest( <a href="https://oldschool.runescape.wiki/w/Mage_Arena_I" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mage_Arena_I</a>)<br />
*The quest journal had to be expanded to accomodate miniquests and these new lines<br />
*fixed all the animations and gfx for kolodions forms<br />
-Mage Arena II miniquest added (<a href="https://oldschool.runescape.wiki/w/Mage_Arena_II" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mage_Arena_II</a>)<br />
-added sound effects to lots of spells and weapon effects and music to areas to make the game feel more "lively"<br />
-Animal Magnetism quest (<a href="https://oldschool.runescape.wiki/w/Animal_Magnetism" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Animal_Magnetism</a>)<br />
*you canget an unstrung symbol for the part of the quest that requires it by either  using a silver bar or a holy mould on any furnace if you have<br />
16 crafting, stealing it from a silver stall, or purchasing it from a silver shop. unstrung symbols can then be strung<br />
by using a ball of wool on it<br />
*you can have brother jered in the prayer guild bless your unblessed symbol<br />
-added ectofuntus (<a href="https://oldschool.runescape.wiki/w/Ectofuntus" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Ectofuntus</a>)<br />
-added Dwarf Cannon quest (<a href="https://oldschool.runescape.wiki/w/Dwarf_Cannon" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dwarf_Cannon</a>)<br />
*you couldn't just have the dwarf multicannon for free can ya? oh well it's easy just requires some traveling]]></description>
			<content:encoded><![CDATA[-added chaos altar <a href="https://oldschool.runescape.wiki/w/Chaos...e_(church)" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Chaos...e_(church)</a><br />
-fixed the issue regarding dragon_fire attack projectiles not showing (the issue was that the animation for dragon attacks was 84 and it was overwriting<br />
the thing in npchandler that does the pct (so 1.0 is too fast))<br />
-The Restless Ghost quest added (<a href="https://oldschool.runescape.wiki/w/The_Restless_Ghost" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/The_Restless_Ghost</a>)<br />
-Curse of the Empty lord miniquest added (<a href="https://oldschool.runescape.wiki/w/Curse...Empty_Lord" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Curse...Empty_Lord</a>)<br />
*this was surprisingly easy after figuring out how to make the NPCs appear if you are wearing the ring of visibility<br />
*you need to have started Desert Treasure I to obtain the ring of visibility and The Restless Ghost to<br />
obtain the ghostspeak amulet to communicate with the NPCs on this quest<br />
-Mage Arena I miniquest( <a href="https://oldschool.runescape.wiki/w/Mage_Arena_I" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mage_Arena_I</a>)<br />
*The quest journal had to be expanded to accomodate miniquests and these new lines<br />
*fixed all the animations and gfx for kolodions forms<br />
-Mage Arena II miniquest added (<a href="https://oldschool.runescape.wiki/w/Mage_Arena_II" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Mage_Arena_II</a>)<br />
-added sound effects to lots of spells and weapon effects and music to areas to make the game feel more "lively"<br />
-Animal Magnetism quest (<a href="https://oldschool.runescape.wiki/w/Animal_Magnetism" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Animal_Magnetism</a>)<br />
*you canget an unstrung symbol for the part of the quest that requires it by either  using a silver bar or a holy mould on any furnace if you have<br />
16 crafting, stealing it from a silver stall, or purchasing it from a silver shop. unstrung symbols can then be strung<br />
by using a ball of wool on it<br />
*you can have brother jered in the prayer guild bless your unblessed symbol<br />
-added ectofuntus (<a href="https://oldschool.runescape.wiki/w/Ectofuntus" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Ectofuntus</a>)<br />
-added Dwarf Cannon quest (<a href="https://oldschool.runescape.wiki/w/Dwarf_Cannon" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Dwarf_Cannon</a>)<br />
*you couldn't just have the dwarf multicannon for free can ya? oh well it's easy just requires some traveling]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Update Log 7/30/2026 - Game Updates]]></title>
			<link>https://rsps.sytes.net/forums/showthread.php?tid=6</link>
			<pubDate>Thu, 30 Jul 2026 22:43:49 +0200</pubDate>
			<dc:creator><![CDATA[<a href="https://rsps.sytes.net/forums/member.php?action=profile&uid=1">Sugary</a>]]></dc:creator>
			<guid isPermaLink="false">https://rsps.sytes.net/forums/showthread.php?tid=6</guid>
			<description><![CDATA[Desert Treasure I (<a href="https://oldschool.runescape.wiki/w/Desert_Treasure_I" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Desert_Treasure_I</a>)<br />
*This was a herculean effort involving reading the wiki and watching a few videos to REALLY find all the correct animations, steps, items, objects, npc, etc) but we have Desert Treasure I to almost 1:1 OSRS. A lot of the dialog is somewhat missing but the important mechanics are there to make it<br />
-hopefully- not a cakewalk<br />
*The items you need at all points are all there and if they are not post in the #bug-report section of discord]]></description>
			<content:encoded><![CDATA[Desert Treasure I (<a href="https://oldschool.runescape.wiki/w/Desert_Treasure_I" target="_blank" rel="noopener" class="mycode_url">https://oldschool.runescape.wiki/w/Desert_Treasure_I</a>)<br />
*This was a herculean effort involving reading the wiki and watching a few videos to REALLY find all the correct animations, steps, items, objects, npc, etc) but we have Desert Treasure I to almost 1:1 OSRS. A lot of the dialog is somewhat missing but the important mechanics are there to make it<br />
-hopefully- not a cakewalk<br />
*The items you need at all points are all there and if they are not post in the #bug-report section of discord]]></content:encoded>
		</item>
	</channel>
</rss>